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- . ___________ __________ _________,
- (Puzzle)_________.--------¦ __/ l_/ l_|_ /____________
- \\ ____ _/ l_\\`-------- `-/------ / / __________/
- \\____.-------^-------------/______------/______------l_____/-l----------'©Mt
- ¯¯¯¯¯¯¯¯¯¯
- ///////////////////////////
-
-
- Puzzle presents:
-
-
- ShowTime #10 intro
- ------------------------
-
- Main code, music & all the shitty work:
-
- TrickTrax
-
- Additional code & objects
-
- Hexagon
-
- Titlepicture
-
- FNDR
-
-
- THANKS TO: I'd like to send a HUGE 'Thank You!' to FNDR for
- saving me when I couldn't find any gfx for this intro.
-
- Also a big 'Thank you!' to Tuna/SLE that helped me to find
- and get rid of my Maxtransfer HD-problem. (My HD fucked my
- .exe-files).
-
- ///////////////////////////
-
- REQUIREMENTS: Well, it should run on A1220 4MB and upwards. On bigger
- machines you might wanna run setpatch first.
- It does NOT seem to work on PPC-acc. boards. Dunno why :/
-
- BTW: The intro stalls if CIA-timers are blocked. This is
- because the timing is in the player and if the player doesn't
- run, neither will the intro.
-
- PUZZLE EMAIL: pzl@post7.tele.dk
-
- HOMEPAGE: Http://home7.inet.tele.dk/pzl
-
- GREETINGS: All friends in the Amigascene. None mententioned, none
- forgotten. :)
-
-
- MEMBERLIST: Deckard - Graphics, Raytrace
- Hexagon - Code
- Powdi - Code
- Relief - Music
- ///Ruben. - 3D-Graphics
- TrickTrax - Music, Code, Organizing
- Trooper - UK Spreader
-
- Released March 1998
-